Game Design (Unity)

Game Design (Unity)

Day & Time:

June 12 – June 17 @ 12:00pm – 3:00pm

June 26 – June 30 @ 12:00pm – 3:00pm

July 17 – July 21 @ 12:00pm – 3:00pm

July 24 – July 28 @ 9:00am – 12:00pm

 

Intermediate Course

This camp is a fun and interactive program designed to teach students the fundamentals of game development using Unity, a popular game engine used in the industry. Students will learn how to create 2D and 3D games, program game mechanics and logic, design levels, and integrate audio and visual effects. The camp is taught by experienced instructors who guide students through the entire game development process, from concept to final product. By the end of the camp, students will have a completed game that they can take home and share with friends and family. The game design camp is perfect for students who are interested in programming, art, game design, or just want to have fun while learning a valuable skill.

Recommended Ages:

Age: 8 years and older

$350.00

Description

Day 1: Introduction to Unity

  • Getting started with Unity and the Unity interface
  • Creating a new project and scene
  • Working with GameObjects, components, and assets

Day 2: Game Objects and Scripting

  • Creating and manipulating game objects
  • Writing scripts in C# to add interactivity and behavior to game objects
  • Basic coding concepts like variables, functions, and conditionals

Day 3: Physics and Collision

  • Adding physics and collision to game objects
  • Using Unity’s built-in physics engine to create realistic movement and interaction
  • Creating simple gameplay mechanics like jumping and collecting objects

Day 4: User Interface and Audio

  • Creating a user interface with buttons and menus
  • Adding sound effects and music to the game
  • Creating animations and transitions

Day 5: Polishing and Publishing

  • Testing and debugging the game
  • Adding final touches like particle effects and lighting
  • Building and publishing the game to a platform like PC, mobile, or VR

This course is designed for beginners with little to no experience in Unity game development, and by the end of the week, students should have a basic understanding of Unity’s interface, game objects, scripting, physics, user interface, and audio, and be able to create a simple game from scratch.

Technologies and Game Development Platform: 

C# and Unity.

Setup

Students will use the Unity Game Engine. Please try and install the Unity prior to class starting.

To install the Unity Game Engine you must first install Unity Hub (https://unity3d.com/get-unity/download). Install the latest “LTS” release. This will install the actual Unity Game Engine.

Unity runs on most Windows, Mac and Linux machines but the better your video card (GPU) and the more RAM you have (8GB bare minimum) the better the experience (regardless of platform). Please be aware that Unity require a decent computer.

Questions?

Call us: (949)237-2884‬

or

Email us: mxirvine@bytesandbots.com

Additional information

Week

June 12 – June 16, June 26 – June 30, July 17 – July 21, July 24 – July 28

Time

12:00pm – 3:00pm, 9:00am – 12:00pm

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